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Website | quixel.com |
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Website | armorpaint.org |
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Quixel Mixer might be a bit more popular than Armor Paint. We know about 20 links to it since March 2021 and only 17 links to Armor Paint. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Give Quixel Mixer a go; pretty intuitive and can get great results. Source: 12 months ago
Quixel Mixer is the texturing system from the makers of Megascans, who are now owned by Epic and so most of their stuff is free for UE users. Really nice for building textures based on the Megascans library. Source: over 1 year ago
To me, the real strength of Painter is the use of its baked maps to control effects like dust or ambient occlusion, and obviously the ability to paint details directly on the mesh with a workflow similar to Photoshop's. If detailing is what you're after, I'd definitely recommend to try it out, or have a look at it's free alternative : quixel mixer. Source: over 1 year ago
If you want to save yourself some hassle with having to work on a 3d texture in purely 2d space, I've heard Quixel Mixer is good, and free. I have not used it, I myself use substance painter. Source: over 1 year ago
Quixel mixer is free and super cool https://quixel.com/mixer. Source: over 1 year ago
A lot of people use Substance Painter (or other tools - thinking of trying out Armor Paint at some point) to make the textures separately after making the mesh and UVs in Blender. It's definitely possible to do texturing and so on within Blender as well, but I personally haven't found a good workflow for this yet for producing high-quality results. Source: 7 months ago
One of the best examples of this is Armorpaint an open source texture painting tool. Source: about 1 year ago
ArmorPaint - haven't used that one, but it looks promissing. Source: about 1 year ago
- Snowrunner Game - from either steam or epic games - Text Editor - I use atom from GitHub (https://atom.io/) - 3D modelling Software - I use Blender (https://www.blender.org/download/) - Texturing Software - I use ArmorPaint (https://armorpaint.org/) - Image Software that can open and edit tga files - I use Affinity Designer (https://affinity.serif.com/en-gb/designer/) - File zip Software - I use 7zip... Source: over 1 year ago
ArmorPaint is supposed to be pretty cool. If you want to make more procedural materials, MaterialMaker seems decent. I was actually starting to write my own app until I found that one. Source: over 1 year ago
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Substance 3D Painter - Substance 3D Painter has the tools you need to texture your 3D assets, from advanced brushes to Smart Materials that automatically adapt to your model. Breathe life into your art.
3D-Coat - 3D-Coat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
ZBrush - ZBrush is a digital sculpting and painting software solution.
Mudbox - Autodesk Mudbox digital sculpting and texture painting software provides 3D artists with an intuitive toolset for creating highly detailed 3D geometry and textures.
Sculptris - Sculptris: Enter a world of digital art without barriers.