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Website | heroiclabs.com |
Pricing URL | Official Nakama Pricing |
Details $ |
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Website | playfab.com |
Pricing URL | Official PlayFab Pricing |
Details $ | - |
PlayFab might be a bit more popular than Nakama. We know about 16 links to it since March 2021 and only 14 links to Nakama. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
To add more detail on the recent work on the ZHeap storage engine. We (Heroic Labs) sponsored work for the Cybertec team to bring it up to date with latest improvements and changes with Postgres' pluggable storage engine:. Source: 10 months ago
You can do that, but for what platform? html5? windows? android?, the most easiest way is use firestore a service from firebase (offer a free tier), it is the easiest way not the better, other way is use a service like nakama that is more professional and something in the middle can be mmm pocketbase or supabase. Source: 10 months ago
I recommend the backend solution called Nakama since you’re using Godot: https://heroiclabs.com/. Source: 11 months ago
I read using nakama server for this is convinient. Https://heroiclabs.com/. Source: about 1 year ago
Does anyone have recommendations on what to use? I've done a bit of research and found https://heroiclabs.com/. It's a bit unclear to me if it actually supports server side state because it talks about 'hosts' a bit, but I think it does...and it seems like you can host it yourself to avoid the $600 a MONTH! pricetag. But any other recommendations? Has anyone used heroic before? Source: about 1 year ago
I think the best way to get started is PlayFab they have a great C++ & Blueprint UE plugin. Source: 3 months ago
I’ve used playfab in the past to good success https://playfab.com/. Source: 11 months ago
Kung gusto mo multiplayer game you can use Azure Playfab: https://playfab.com may "free" tier sila for development. Source: over 1 year ago
Look into Microsoft's Azure PlayFab for something like this. There's a plugin for Unreal, though all of PlayFab's documentation seems to be for C# for Unity. Source: about 2 years ago
This video blog provides a high-level overview of Azure PlayFab and how its services like LiveOps can be used to makes games more engaging for your players. Source: about 2 years ago
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